I've been working on Fallout 76 as a UI/UX Designer and UI Artist since initial Pre-Production through present day.
This a collection of UI Art, Assets, Concepts, in-game signage, and random tasks I've been creating over the last few years. Some of it was official UI/UX team work, and some was me moonlighting to help out Character Art, Environment Art, Quest Designers or the Concept Art Departments. These images are in no particular chronological order.
Working on Fallout 76 from the ground level has been a wild and enlightening experience in game development, and I'm grateful to the players who stuck with us through a rough launch, as well as to my fellow Fallout 76 Dev team members in Austin who push daily to keep this product moving.